Showing posts with label Draco. Show all posts
Showing posts with label Draco. Show all posts

Tuesday, September 29, 2015

[Guide] The Current Meta as of 17.4.5


So if you're trying to figure out what to bring where, then you're reading the right stuff. Here's a list of all the meta team configurations in Warframe as of 12.4.5!

Here's a brief overview of the preferred team composition for each of the popular Maps/Game Modes in Warframe along with some build suggestions/notes.

Expect the meta Team Builds for the following:
Trials/Raids - Law of Retribution
EXP Farm - Draco
Defense - Non-Infested
Farming (Resources)
Farming (Credits)
Farming R5 Cores - Triton
ODD (Orokin Derelict Defense)


Trial (Law of Retribution)


Required:

Loki (Prime preferred, Disarm/Decoy and Invis)
-Max Range
-Duration
-Max Energy (to carry)

Mirage (Blind Build)
-Max Range
-Duration

Nova (Slowva)
-Max Duration
-130% Power Str or more

Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Optional:

Trinity (Bless Build)
-Max Energy
-Quick Thinking for 99% bless
-Max Duration

Frost (Globe Build)
-Max Range
-Power Strength
-Armor

Vauban (Bastille Build)
-Max Range
-Max Power Strength
-Duration

Excalibur (Radial Blind Build) - Poor Man's Mirage
-Max Range
-Duration

EXP Farm - Draco


Required:

Mesa (Peacemaker Build)
-Max Efficiency
-Power Strength
-Energy
-Duration

Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Frost (Globe Build)
-Power Strength
-Armor
-Range

Optional:

Any (leech)

Nekros (Desecrate Build)
-Max Range
-No Despoil

Nova (Fast Build)
-Duration
-40% Power Strength (or at least below 100%)

Defense - Non-Infested



Required:

Mesa (Peacemaker Build)
Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Frost (Globe Build)
-Power Strength
-Armor
-Range

Optional:

Nova (Fast Build or Slowva)
-Duration
-40% Power Strength (or at least below 100%)
OR
-130% or more Power Strength (or at lease above 100%)

Any (leech)


Farming (Resources)



Required:

Nekros (Desecrate Build)
-Max Range
-No Despoil

Hydroid (Pilfering Build)
-Low Duration
-Power Strength
-100% or 145% Range

Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Optional:

Equinox (Power Strength Buff Build)
-Power Strength

Mirage (Total Eclipse Build)
-Total Eclipse
-Power Strength
-Range

Frost (Globe Build)
-Power Strength
-Armor
-Range

Rhino (Roar Build)
-Duration
-Power Strength
-Range

Loki (Disarm Build)
-Max Range
-Duration

Farming (Credits) - Hieracon


Required:

Chroma (Effigy Build)
-Max Efficiency
-Power Strength
-Energy

Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Nekros (Desecrate Build)
-Max Range
-No Despoil

Optional:

Equinox (Power Strength Buff Build)
-Power Strength

Mirage (Total Eclipse Build)
-Total Eclipse
-Power Strength
-Range

Frost (Globe Build)
-Power Strength
-Armor
-Range

Rhino (Roar Build)
-Duration
-Power Strength
-Range

Another Nekros or Chroma (same Build as above)


Farming R5 Cores - Triton



Required:

Frost (Globe Build)
-Power Strength
-Armor
-Range

Nova (Slova)
-Duration
-130% or more Power Strength (or at lease above 100%)

Optional:

Any Damage Dealer
Any Crowd Control frame


ODD



Required:

Equinox (Maim Build)
-Max Range
-Power Strength

Banshee (Sonar Build)
-Max Range
-Power Strength
-Duration

Nova (Fast Nova Build or Slowva)
-Duration
-40% Power Strength (or at least below 100%)
OR
-130% or more Power Strength (or at lease above 100%)

Trinity (EV Build)
-Max Range
-Max Power Strength
-Min Duration (12%)

Did I Miss Anything?

Did I miss anything? Are there any revisions? Please comment below and I may add it to the post (and give you credit for it)!

Thanks for reading!

Saturday, July 4, 2015

[PSA] Mag Greedy Pull Nerf Incoming


EDIT:
The Nerf has gone live!

Check the details here:
https://forums.warframe.com/index.php?/topic/486216-update-1611-ash-prime-hotfix-16111/#entry5431495

It's been posted and all that needs to happen is the implementation.

The Coming Change:


  • "Greedy Pull will only pull items for the Ability caster (like how Carrier's Vacuum only applies to the owner).
  • Greedy Pull will still pull items as it does now - no Line of Sight checks will be included."


The Effect


This means that all thee teams that use mag will no longer be able to do so. This primarily affects any team with a Mesa since the only way for her to gain energy while in stance is to get energy orbs, which of course mag got her.

Aside from any team built around Mesa, any team that Camps and kills from afar will be affected.

This affects team synergies in general since Mag is usually a good incentive for a team to stick together.

The degree to which people will wander is still unknown but based on the "Heroics" (aka spawn camping) of pre-greedy pull defense missions, It'll be a pain... unless you're a Mag.

Getting Around It

There really is no getting around the fact that we'll be roaming for loot again, but you can get around the energy restrictions of Mesa.

Here are your options:

  1. Limbo - When Banished, Mesa will gain 2 energy per second. This won't allow her to continue indefinitely but will allow her to keep at it for a longer amount of time especially with a maxed primed flow.
  2. Trinity - EV (Energy Vampire) has always been a staple for energy hungry teams before Mag happened. She will definitely be making a comeback once the Nerf hits Mag.
  3. Energy Restores - It's there, but it WILL make those missions cost more. It is still an option though.

In the End


Is the game mean to be played by sticking together? Are the mechanics paving the way for this? Was there a better way? We will definitely see the aftermath of this decision once it hits.

Are you prepared?



Sunday, May 31, 2015

[Farming] Draco: Basics and Beyond

There are several reasons why people go to Draco. No matter the reason people want to get it done and over with as few complications as possible. Here’s the most common team comp for running 4 waves of Draco the easy way to help you make team comp decisions when hosting or to help you build your frame so you can join Draco teams that are recruiting.

The Team Composition
Minimum Requirements
Mag with Greedy Pull
Frost
Mesa
This is your holy trinity of area control. This combination works for any mission that requires area control (like defense). Just make sure that the frames are at max or near-max rank. Lower frame levels might create problems especially because the rank of frame powers are tied to the rank of the frame.
The last frame can be anything but will most likely be a rank 0 frame (or close to it) that needs affinity for rank ups. Just need to make sure the frame has enough Health and shields to survive a couple of hits in case problems occur.

Recommended Team Composition
Mag with Greedy Pull
Frost
Mesa
Nekros
Nekros will help with health and energy drops while also increasing the drop rate of everything. This makes Draco a core farm on top of the affinity that you gain from running the mission. Since The enemy levels in rounds 1-4 can easily be handled by Mesa’s Peacemaker, there’s no need to get a Total Eclipse Mirage or Roar Rhino.


Frame Specifics
MAG
Ever since greedy pull was released Mag has been relegated to be a glorified carrier. So this is her niche now.
The Mag you pick has to be at least rank 18, to get Pull rank 3, with a range of at least 200%. This gives Mag a 50m pull. This will allow Mag to get loot within Mesa’s Peacemaker’s 50m range.
If you want a better experience, get a mag with max range and efficiency. At max range Mag’s pull range jumps to 65 m (with arcane coil). This is amazing because aside from pulling just loot, Mag will now be able to pull enemies into Mesa’s 50m range. Max efficiency will help with the spam. The killing will be faster, hence the spawning will be faster. Your team will get more loot because of the faster kill rate and with a Nekros in the team, your team will get even more.
A really good Mag will also use Shield polarize to help in sticky situations. The Shield Transference mod even makes the team get overshields with each cast. This would probably be overkill in Draco though. I have power at 95% which is decent (enough to provide shields to my team in a wide area) given that you have max Overextend installed.

Here’s the Mag Build I use for Draco:


Frost
Frost has always been an area control frame despite the nerfs to Snow Globe he still does a good job.
The mag you pick has to be rank 28, to get snow globe rank 3, with at least 100% range and 100% power strength. This will help you keep the globe around your team to make sure that Mesa doesn’t stops shooting.
If you want a better experience, get a frost with higher power strength and duration percentages. This minimizes the chance that your team wipes out.
A really good Frost will buff Mesa with Freeze Force (Freeze Augment) increasing the damage of Peacemaker significantly. Again, faster kills mean more enemy spawns hence more affinity and loot for everyone.

Here’s the Frost build I use for Draco:




Mesa
Mesa is an area control frame that specializes in damage. She makes everything faster because of her ultimate, Peacemaker, which basically turns her into a turret. Mesa makes Draco easy. Fi Mesa stops shooting, it could lead to your team being overwhelmed and eventually wiped.
The Mesa you pick has to be at rank 30 so she can kill at a decent rate. Max efficiency is also needed so Mesa can keep Peacemaker up from the start of the wave until the end.
If you want a better experience, higher power strength with a power percentages will make the run smoother. The high energy pool will allow her to continue even if Mag has to go away to either cap or revive.
A really good Mesa will also have high duration to cast and keep Shatter Shield up in case something happens to the globe and/or frost.

Here’s the Mesa build I use for Draco:


Nekros
Nekros is your support frame. He’ll make the run smoother as his Desecrate ability creates energy and health orbs for your team. He’ll also help you get more loot.
The Nekros you need to pick must have max range (58.75m) so he can Desecrate all the enemies killed by Mesa with room to move around. This will also leave energy for Terrify in case there are enemies in the room below the boxes and aren’t moving, or if your team is in a bind.
If you want a better experience, Despoil is Desecrate Augment that will allow Nekros to use Health instead of energy. At Max efficiency, with the amount of enemies and Mag pulling, you will never run out of Health, hence, never stop Desecrating.
A really good Nekros will also have Soul Survivor, a Soul Punch Augment that will allow you to revive an ally immediately with the use of Soul Punch. Although this uses all your energy, the Despoil augment will allow you to start Desecrating immediately. This will allow the team to get back into action faster.

Here’s the Nekros build I use for Draco:



Roles
At the Beginning of the Game/Setting Up/Wave 1
Frost stands on the two boxes/crates near the elevator when the team emerges from and casts Snow Globe. Mesa Stands there and Starts Peacemaker clearing the initial set of enemies, then stops. There won’t be more enemies until one of the points are captured. Nekros desecrates the dead. Mag pulls the loot to Mesa to help give her a starting energy pool.
After Frost casts globe, He starts capturing points D and C. Nekros can help capture while desecrating.
As soon as a point is captured, Mesa initi8ates Peacemaker and keeps it up until the round is done. Nekross and Mag have to start Pulling and Desecrating at this time. During this time Frost makes sure to keep globe up around the three and finish capturing points C and D and start neutralizing point A, until the team has a 1-3% lead. The percentage doesn’t matter as the rate of increase will be the same. The bigger the lead though, the better the guarantee that you will win, despite complications.
 The rest of the wave will basically be spamming. Mesa stays in Peacemaker mode, Mag spams Pull, Nekros spams Desecrate and Frost Spams globe. When you reach 100%, just let Mesa take care of the enemies and have frost go after whatever is left hiding beyond Peacemaker’s range.

The Next Three Waves
This is going to be similar to their first wave, but easier. At this time, your Mesa will have a bigger pool of energy to work with and the rest of the team can just focus on capping D and C and starting that 1-3% lead by neutralizing A.
Extract after wave 4 to get the T4 key and repeat if you want more keys or need more affinity.

No Nekros
Well, it’s going to be very similar but your team may have to drop several energy/health restores. Discuss this with the 4th (who was supposed to be Nekros) so that player can cover the energy/health restores for the run.


Things to Keep in Mind
Mesa Must NEVER STOP Peacemaker
Mesa keeps enemies from increasing in number and overwhelming the party. She doesn’t cap unless it’s the start of the round and even then, must be ready to initiate Peacemaker right after. If things happen let the other three take care of it. If she stops shooting, other frames will have to start doing damage instead of doing their roles. If Mesa goes down, drop an energy restore and have Mag spam Crush while someone revives. If Nekros has Soul Survivor, just let him revive Mesa.

Mesa will not get Affinity for Her Weapons
Mag, Frost and Nekross will all get affinity for their weapons since they’re benefitting from the radial affinity from Mesa’s Kills. Mesa however will not get affinity, since all her affinity goes into her (the frame) and not her weapons. The last time I tried this, the only weapon I equipped went from rank 0 to rank 5 after 4 slow rounds. In comparison, A weapon is usually maxed out after 2 slow rounds and a fast round.

You Can Fast Forward Draco Runs
Depending on what your team needs, affinity/loot vs just the key. Your team may decide to cap 2 points (slow) to 4 points (very fast).

Communicate with your Team and be Honest
Tell your team what you need or have while creating a squad. Tell them what needs to be done if they are doing it wrong. Point them to a guide if you think it’ll help. Tell them if you need a fast run or a slow run. It’s better to spend a few minutes communicating than waste 20-30 minutes on a failed run or have someone quit in the middle of the run because someone wants it done fast when they need slow runs.

Maxing Weapons
If you want to max out a weapon in 1 run (2 slow 2 fast), offer to join as either a Mag, Frost or Nekross and just equip the weapon you need to rank up. You can press “p” to view the mission progress window and check what rank your weapon is.
If you want to rank up more than one weapon, expect it go slower. Affinity is distributed equally to each weapon you have equipped, regardless if it’s maxed or not.


Final Remark
Thanks for reading. Hope you learned something to make those Draco runs better!