Showing posts with label Loki. Show all posts
Showing posts with label Loki. Show all posts

Sunday, December 20, 2015

Stealth: Two Ways


Aside from the usual sneak and kill with a silent weapon, Warframe has two other means to achieve stealth kills: buff and debuff.

Basically either you do something to your frame, like invisibility (a buff) that helps you perform stealth kills or you debuff the enemies, like blind, to perform stealth kills or finishers.

Most people know that stealth is Loki, hands down, the goal of this article is to introduce other possibilities.

Buff Your Way to Stealth Kills

This is the easiest and most popular way to kill enemies without alerting others. basically you use a buss like Loki's invisibility or Ash's Smoke Bomb to help you get stealth kills. Wukong and Ivara also do well in this department.

Group Composition and Team Synergy

Buff frames are often solitary or go in homogeneous groups. An all Loki group is a common thing occurrence in spy sorties. This means you can't bring an EV Trinity or a Slow Nova to help out, you just have the frames that can go inviz.

If you go solo often, you probably need a Loki of your own. it's a good investment.

Although frames, like Ivara, do exist and allow for team synergy, these are very difficult to use in a group especially without coordination. An ash with Smoke Shadow also requires a lot of coordination to pull off.

Restrictions

This type of frame is more suited to missions with a non defensive goal, like Spy, Exterminate, Sabotage, Capture, etc. These froames, when modded for stealth have difficulty with defensive objectives like... Defense or Mobile Defense.

There are no race restrictions, as long as you don't step inside a Nullifier field/bubble. So you'll find it as easy to sneak past the Corpus as you would the Grineer, Sentient or the Infested.

Conclusions

This method of doing stealth kills is pretty straight forward and easy to achieve. If you like to solo levels, then this is the stealth method for you. You just need to bring a different frame/loadout for def/mob def missions.

Debuff Your Way to Stealth Kills



This Method is more uncommon. It basically exists because of frames like Mirage and Excalibur (blind) and others like Equinox and Ivara (sleep). It's more difficult to pull off and requires varying degrees of coordination.

Group Composition and Team Synergy

Unlike the buff frames mentioned above, the debuff frames thrive in non-homogeneous teams. So you can have an EV Trinity, a Slow Nova and a random damage dealer in your team.

This will allow you to complete more complex objectives as in trials.

I suggest that once you have your staples set up, you can start looking into a complex play style with more varied team compositions and get one of these frames (most likely a Mirage) unless your preference/play style requires you to choose something else.

Restrictions

Here's where all the complications come in. These types of frames will generally perform poorly against the Corpus and Corrupted, because of Nullifiers/Corrupted Nullifiers.

Unlike buff frames, even if you do not go inside a Nullifier field/bubble, the enemies inside these will be unaffected by your debuff and will be able to shoot you, raise the alarm, etc.

Another restriction is that if you cast blind near a Spy site, it'll automatically trigger the alarms. This is something I discovered in the middle of a Sortie so... I just want to pass on the message.

Conclusions

Although not as effective as the more common buff method of going stealth, debuffing does allow more varied team compositions that then lead to the ability to accomplish more complex goals.

Final Notes

My personal Recommendation is to get a Loki first, then get used to the mechanics before you go into a Blind Mirage and start stealth farm runs with other people.

Remember, you need to develop your mod and weapon collection to be successful at stealth killing or sneaking.

Thanks for reading.

Sunday, October 18, 2015

[Build] Disarm Loki - Raid Worthy


Raids are about crowd control (CC) and nothing says CC more than a well built and used Loki!

Here's my Loki build and I'll show you what are the most important things to focus on when building Loki for a Trial/Raid or just any match you'd like to provide CC support to.

Disarm Loki


There are two requirements for Loki to be Trial/Raid-ready. The first is max Energy. The second is max range.

Max Energy will help Loki reliably carry Tritium bombs. Not only will you have More than half of the required energy to arm the bomb, you'll also be able to carry it longer without a recharge.

Max range is for CC, mostly for map 2 when bombs are not part of the mission.

Duration will help with decoys throughout map 2 and 3 allowing your Bless trinity some time in between casts. This will also allow you to stay invisible in between bomb carrys.

I have survive-ability mods just because I have nothing else to put there. Might go with an undying will though. So you can replace Redirection, Vitality and Vigor.

I got great suggestions as replacements from the forums. Streamline, Natural Talent can definitely be used in lieu of the Survive-ability mods. Irradiating Disarm can replace the last, if you prefer. I'm a bit iffy about it.


Arcane swindle helps but it amounts to a 3 meter improvement.
 Irradiating Disarm is something that I have been considering especially with the amount of Disruptor drones in the nightmare version. I guess it would be okay, but you'd need duration for that too. It's not essential though.

Execution


Make sure you are at max energy before you carry. Coordinate with your EV Trinity so you always get Energy. Bring Energy Restores so you don't drop the bomb when there are suddenly no enemies for trinity to EV.

Disarm only on the second map. You don't need to carry here. Your energy is just for the bomb in the first and third maps. If you have a good Trin though, feel free to spam it.

Decoys will help in the second and third maps. In the second map, use the decoys to lure enemies near your EV trinity or a teammate that needs energy. in the third map place it away from your team so Hek launches his missiles at it. Both ease the pressure away from your Bless Trin in between casts (while she's trying to kill herself with her Glaive XD ).

When carrying bombs, wait for the arming to hit 100%. you know that this has happened because your bomb UI reads "Stability" instead of  "Arming". In map one, you just need to drop the bomb near the Toxin Injector. In map three, you need to go in the generator and drop it at the base. If you have the luxury, try to drop it 10-15 seconds before Bless expires (check the buff indicator at the upper right, near your health and shield indicator. Being too close to the explosion without Bless will kill you.

Hope it helps! Thanks for reading!