Showing posts with label Mirage. Show all posts
Showing posts with label Mirage. Show all posts

Sunday, December 20, 2015

Stealth: Two Ways


Aside from the usual sneak and kill with a silent weapon, Warframe has two other means to achieve stealth kills: buff and debuff.

Basically either you do something to your frame, like invisibility (a buff) that helps you perform stealth kills or you debuff the enemies, like blind, to perform stealth kills or finishers.

Most people know that stealth is Loki, hands down, the goal of this article is to introduce other possibilities.

Buff Your Way to Stealth Kills

This is the easiest and most popular way to kill enemies without alerting others. basically you use a buss like Loki's invisibility or Ash's Smoke Bomb to help you get stealth kills. Wukong and Ivara also do well in this department.

Group Composition and Team Synergy

Buff frames are often solitary or go in homogeneous groups. An all Loki group is a common thing occurrence in spy sorties. This means you can't bring an EV Trinity or a Slow Nova to help out, you just have the frames that can go inviz.

If you go solo often, you probably need a Loki of your own. it's a good investment.

Although frames, like Ivara, do exist and allow for team synergy, these are very difficult to use in a group especially without coordination. An ash with Smoke Shadow also requires a lot of coordination to pull off.

Restrictions

This type of frame is more suited to missions with a non defensive goal, like Spy, Exterminate, Sabotage, Capture, etc. These froames, when modded for stealth have difficulty with defensive objectives like... Defense or Mobile Defense.

There are no race restrictions, as long as you don't step inside a Nullifier field/bubble. So you'll find it as easy to sneak past the Corpus as you would the Grineer, Sentient or the Infested.

Conclusions

This method of doing stealth kills is pretty straight forward and easy to achieve. If you like to solo levels, then this is the stealth method for you. You just need to bring a different frame/loadout for def/mob def missions.

Debuff Your Way to Stealth Kills



This Method is more uncommon. It basically exists because of frames like Mirage and Excalibur (blind) and others like Equinox and Ivara (sleep). It's more difficult to pull off and requires varying degrees of coordination.

Group Composition and Team Synergy

Unlike the buff frames mentioned above, the debuff frames thrive in non-homogeneous teams. So you can have an EV Trinity, a Slow Nova and a random damage dealer in your team.

This will allow you to complete more complex objectives as in trials.

I suggest that once you have your staples set up, you can start looking into a complex play style with more varied team compositions and get one of these frames (most likely a Mirage) unless your preference/play style requires you to choose something else.

Restrictions

Here's where all the complications come in. These types of frames will generally perform poorly against the Corpus and Corrupted, because of Nullifiers/Corrupted Nullifiers.

Unlike buff frames, even if you do not go inside a Nullifier field/bubble, the enemies inside these will be unaffected by your debuff and will be able to shoot you, raise the alarm, etc.

Another restriction is that if you cast blind near a Spy site, it'll automatically trigger the alarms. This is something I discovered in the middle of a Sortie so... I just want to pass on the message.

Conclusions

Although not as effective as the more common buff method of going stealth, debuffing does allow more varied team compositions that then lead to the ability to accomplish more complex goals.

Final Notes

My personal Recommendation is to get a Loki first, then get used to the mechanics before you go into a Blind Mirage and start stealth farm runs with other people.

Remember, you need to develop your mod and weapon collection to be successful at stealth killing or sneaking.

Thanks for reading.

Saturday, November 21, 2015

[Builds] Blind Mirage - LoR Worthy [Specialist] [Heavy Control]

[Specialist]
This build is focused on only one or Two abilities to achieve a specific goal

[Heavy Control]
This build is focused on controlling the battlefield to improve survive-ability.

This Mirage build is the standard in terms of control, high Duration and Range allows for massive control range despite physical barriers (the reason why Mirage is picked over Excalibur) that lasts.

I'll be showing the bare bones build, then possible additions to the basic build.

The Basic Build



This is your bare bones build focusing on Range and Duration. The low Power Strength allows for less deaths allowing for better control of the already spawned minions.

You can of course swap Energy Siphon (ES) for something else.

Please do not mind the Polarities of the remaining slots as they were from a different build. :)


A lot of people think that mirage doesn't need duration. The blind duration stat should clear that up.
This build has the potential to stop spawns, if played correctly.

Note:
Stop casting blind to let Vor appear in T4 Interception.

Three Slots Left

With three slots left you have a wealth of options to choose from. Below are some of the easier choices. A bit of Duration reduction might work, but try not to reduce Range.

Natural Talent (NT)

Faster cast time? Here it is. I personally do not use this though since I feel that casting early also has the same effect.

Quick Thinking (QT)

Since you already have Max energy, why not use it for survive-ability? It's a good pick. Make sure you have an EV in the team or ERs to help you replenish the lost energy.

Enemy Sense

With Animal Instinct and ER, this gives you the location of enemies in the map. If you see fast movement, recast blind. :)

Fleeting Expertise (FE) and Streamline

It's a good pick. Correctly time and with at least 1 ES in the team, you will never run out of energy. The more ES in the team, the better this mod combo works. Don't forget to go R4+R4 so you get the least amount of duration reduction from FE.

For people who do not want a Duration reduction, you can stick to streamline.

Lightning Dash (and other Exilus mods)

I usually use this since I have a stray V polarity and nothing else to fit in. Not bad for mobility,; so you can go to the middle of the int map and start spamming, but not really needed.  Use it only if you have nothing else to put in or if you feel that mobility is key.

Rush and Armored Agility (AA)

If you really need speed... but Exilus mods (see above) make you go faster.

Vitality, Redirection and Vigor

All three, a combination of or one of would be okay. Use it only if you have nothing else to put in.

Explosive Legerdemain

Only for LoR and only if you're bored out of your wits. The consoles provide another layer of control. Converting the drops to proximity mines also allows you to use it if nothing goes near.

Personal Choice

Here's what I use for T4 int. :)

Not much of a deviation from the basic build.


I swap out QT for Redirection or Explosive Legerdemain for LoR since I don't want to be caught dead with 0 Energy.

Blind Mirage Use

She's pretty basic and easy to execute. use your ultimate and end it immediately. The faster you end it, the less energy you use.

There's really no point in letting it go on for too long, especially if you're at max range... unless you're in a really out of position for some reason.

Your other abilities aren't really needed, it'll just drain your energy needlessly and force Trin to EV, and possibly kill something.

Slight of hand though, may be quite useful in LoR, just don't use it for T4 Int.

Thanks for reading!